Launched in September 2015 and published quarterly, Roadkill content has been based around hot rods, muscle cars and vehicles from junkyards, print expands into new muscle and performance cars, supercars, off road vehicles, new trucks, car culture stories, adventure and personalities stories. Roadkill captures this highly engaged audience with Roadkill Nation and #becauseroadkill creating reader generated content keeping it authentic and real.
As content consumption shifts to web-based solutions, our brand has remained ahead of the automotive world and developed the single most relevant resource for any auto enthusiast and in-market shopper. Each member this highly knowledgeable community directly influences approximately 4.5 vehicle purchases a year.
Roadkill was born on Youtube as a series in the Motor Trend Channel, and its featured content remains its Youtube series. With over 70 episodes to date, Roadkill remains the most-viewed automotive original series on Youtube.
Utilizing a unique hybrid model designed to meet the ever-changing relationships between brands and their consumers, our unified team of marketers, producers, directors, artists, and strategists live under one roof and create work across all content disciplines. This model allows for conceptual continuity, fiscal economies of scale, and authentic connectivity to the most influential automotive enthusiasts.
From ideation and production to post, finishing, and distribution, everything we do is in service to executing your digital and social strategies to the highest of standards.
TEN owns and operates 48+ highly anticipated events, which provide exhibitors and sponsors the opportunity to engage with an influential enthusiast audience of more than 1.5 Million annually through immersive live event activations. In addition, we provide media exposure, industry networking, and experiential marketing opportunities to our exhibitors.
Entertaining, authentic and real, Roadkill audience is active and can be found on most social platforms creating quick bites of entertainment and reaching over 1.9 million active users.